Monday, November 2, 2009

Final Update!

YAY!! Finally finished my final assignment for the entire degree!! XP

ok, gona post up some of the things i've been doin lately.

Pixel Art










Monster

Human

Magician

Adria

Save Jewel
Aterno and Chestbox ;)

Aterno in a prettier version of pixel art :D

links abt pixel art worth visiting

Pixels Go Mad
An Audience With O-Kami-Sama (lotsa random stuff, but pretty cool!)
Silveira (it has a very cool app that helps you build a pixel city map! unfortunately, the art style is more towards western, so it wasnt applicable to my design.)
Webwombat (pretty cool site to see the development of pixel art on NDS systems)
Spirit database
StudioQube (provides tutorial for digital painting)


Digital Painting

Thursday, October 15, 2009

almost finished with painting characters

Adria and Aterno, COMPLETE!

Dark & Aeternitas..COMPLETE!! thinking of changing Aeternitas's name to Serenity for easy pronounce.

Human Realm Characters, COMPLETE!
Light Pescara, COMPLETE! (except for belt in this image, but its finished in the psd ver.

Saturday, October 3, 2009

UPDATES

Adria character painting. As you can probably see, its not done yet!

Side views of his face.


Magicians painting...Dark Mag 100% complete, but the White Mag still needs some touch ups.



Page layout

Sunday, September 20, 2009

What ive done for today

Spent most of my time laying out my pages and retyping the intro, methodology, and prologue of the game. Besides that, took some time to do some pixel art :P




lol, notice the little monster on the left? its a bit blurry cause i made it really small with pixel art =P

Friday, September 18, 2009

Thursday, September 17, 2009

Sample pages




These are some samples of pages in the book. Ive modified the layout design. Compare and see from before.


Tuesday, September 15, 2009

recent update

Lately, i've been working on the logo designs of the four realms.
Below are the final version and the drafts of the designs.







Besides finishing up with the logo designs, i've also been working on finishing up the digital paintings for the realms.

content page main picture.

Human realm




Reference pictures from Naruto Anime series


Dark Realm



Dark Realm Reference picture from Dark Knight

Magician Realm tbc.

Saturday, August 29, 2009

Page Designs

Main Character page

(incomplete)

For the main character page, i've decided to include more drawings, such as the Front, Side and Back views of the character's face and the main weapon he/she uses within the game. i noticed that my previous drawings were too static, so in my new design, ive included some more action images such as the top left and the right bottom u see in the above image. But yea...a lot to paint =.="

So in the character's page, there will be a paragraph describing the character, the weapon he/she uses within the game, pictures of the character in static and action mode, and also the in-game look of the character (pixellated). Also to this are the chracter's cartoonish look (right top).


Sub character page designs



Ive decided to keep the sub-character pages simple with a Digitally painted drawing and a paragraph that describes who the person is in the game. The big difference between the main character page and the sub character page is that sub characters wont have their pixellated looks and their main weapons displayed.


Content Page artwork.

(incomplete)

This is the digital paintin that i've been workin my ass off lately, still needs a lot of touchup, esp for the outlines and the 'wind' in the sky. If anyone know how to paint in wind, it'll be awesome if you can tip me a bit ;) Some of my friends think leaving out the outlines looks good, but i duno, this seems kinda soft....

Basically, this is an image of the four realms in the game, but as you can see, only two realms exist now cause i havent painted in the rest yet! :P lol~

Menu System

Since my inspiration is from Final Fantasy, i've remade a similar version of its menu system.

(incomplete)

Like the examples shown below, pixellated characters will appear under their names, and up to four chracters will be available for the user to choose from for battle; User may choose to reformat the formation of battles with the Formation Option (ex, for better speed, a SPEED FORMATION is available, or for defensive battles, a DEFENCE FORMATION is available). The Menu page consist of general character overviews and a list of options for the user to choose from - Item, Magic, Equip, Stats, Config, Save. For detailed information about specific characters, the user may choose the Stats option. If the user choose to equip its character, he/she may do so by choosing the Equip option. Saving option is available during non-battle sequences. Item option is available at any time within the game, user may choose to heal its characters with potions or with healing abilities from the Abilities option. Magic option is available for user to upgrade its character's magical abilities; like Final Fantasy, magical abilities goes by levels (ex, Fire > Fira > Firaga), depending on the character's level, he/she may be able to learn certain types of magics. Finally, the Config option is available for user to adjust game settings, such as brightness, music, and help. In addition to these options, the Menu screen provides the calculation of time the player has spent for this game and the amount of money (Gill) the player has earned*.


*Gill is the name to substitute money in the game. Gill is earned either through battling or through chest box that is scattered on the maps in the game. Gill can also be earned through selling items in shops.

Art Reference

Pixellated item picture for future reference in generating weapon, armour, items etc in the game.