
Like the examples shown below, pixellated characters will appear under their names, and up to four chracters will be available for the user to choose from for battle; User may choose to reformat the formation of battles with the Formation Option (ex, for better speed, a SPEED FORMATION is available, or for defensive battles, a DEFENCE FORMATION is available). The Menu page consist of general character overviews and a list of options for the user to choose from - Item, Magic, Equip, Stats, Config, Save. For detailed information about specific characters, the user may choose the Stats option. If the user choose to equip its character, he/she may do so by choosing the Equip option. Saving option is available during non-battle sequences. Item option is available at any time within the game, user may choose to heal its characters with potions or with healing abilities from the Abilities option. Magic option is available for user to upgrade its character's magical abilities; like Final Fantasy, magical abilities goes by levels (ex, Fire > Fira > Firaga), depending on the character's level, he/she may be able to learn certain types of magics. Finally, the Config option is available for user to adjust game settings, such as brightness, music, and help. In addition to these options, the Menu screen provides the calculation of time the player has spent for this game and the amount of money (Gill) the player has earned*.
*Gill is the name to substitute money in the game. Gill is earned either through battling or through chest box that is scattered on the maps in the game. Gill can also be earned through selling items in shops.
Art Reference



No comments:
Post a Comment